using UnityEngine;
using System.Collections;

/// \class  gkSpawnClassSelector
/// \brief  Interface for component able to choose a class to spawn
[AddComponentMenu("GK/Engine/Game/Spawn/gkSpawnClassSelector")]
public abstract class gkSpawnClassSelector : MonoBehaviour
{
    /// \brief  Select a class to spawn
    public abstract GameObject SelectSpawnClass();
}
